This one was tricky to grade. A commercial featuring a lot of visual effects is always a new experiment in terms of post production workflow. The entire post was done here @ SHED. There was a lot of work to do and everything had to be done simultaneously in order to meet the deadline. This meant that I had to grade the original footage and plates out of context (without having the shots composited together). Good communication with VFX Supervisor Sylvain Lebeau made the grading process much easier. He would show me how it was starting to look in Nuke and we had the option to go back and forth between the comp and the grading process.
I personally think it turned out pretty well! In the end, each element took its place to create a nice one long take commercial.
Graded on Autodesk Lustre.
Agency : Sid Lee
Director : Trevor Cornish
Production : Moskito
Color Grading: Charles-Étienne Pascal
VFX : SHED
Finishing : Nicolas Pellicelli